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Motif · Book 7, This Inevitable Ruin

The blood bar

Tenth-floor saferoom rules imposed on the sixth, retroactively, as the brambles close in: a bar filled by kills, ten hours of rest when full, a random teleport out when it empties, no entry at zero. Fighting the never-ending thorns fills it without experience — fifteen minutes of garden duty every ten hours — which is how a party of hunters lived in Zockau's saferoom to the end.

Segment appearances

Progression

Back once fighting starts: hours per kill, draining only inside a saferoom (ch. 12); Carl's full, Donut's half an hour (ch. 29); biting the support staff (ch. 32); never draining in Club Vanquisher, which is why Ferdinand lives at the bar (ch. 46).