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Motif · from book 2

Waking the NPCs

What the dungeon's people know about themselves: Mordecai's distinction between naturals, whose memories cannot be altered unless they sign away their rights, and the printed and imprinted rest, and the question, whenever an NPC seems to know more than it should, of what waking would mean.

First appears: Book 2

Series arc

Through book 2

Mordecai on the third floor: Borant created the NPCs and so owns them, but 'One can't alter the memories of naturals. People who were born in a natural biological process. Not unless they sign away their rights' (B2 ch. 3); elites are never naturals — designed, printed, imprinted, and as far as they are concerned this is their real world (B2 ch. 7).

Where they appear

Book Chapters they are in (of the book's) Where
2 — Carl's Doomsday Scenario 3/26 Ch. 3, Ch. 7, Ch. 14 · the book's own page

By book

Waking the NPCs in book 2 — Carl's Doomsday Scenario

Mordecai on the third floor: Borant created the NPCs and so owns them, but 'One can't alter the memories of naturals. People who were born in a natural biological process. Not unless they sign away their rights' (ch. 3); elites are never naturals — designed, printed, imprinted (ch. 7).