Essay
The pantheon
Every god the books have named so far (through book 1), with what the text says of each, the relations the books state, and the mythology as it accumulates: the war god Grull and the gauntlet that makes his worshipper into him, sponsorship and worship. A god with a character page carries its pantheon section there; the rest have god pages. Relations are quoted and verified; the mythology sections are written as of the book that supports them.
The pantheon
| Name | Domain | First appears | Page |
|---|---|---|---|
| Grull | war | B1 ch. 25 | their page |
| Eris | chaos | B1 ch. 34 | their page |
The mythology
No gods here
Book 1 — Dungeon Crawler Carl. Book 1 has two gods' names and one rule. The names are on cards: the Enchanted War Gauntlet of the Exalted Grull, with its 1.5% chance to transfigure an adherent of the war god into the god himself, and the Krakaren's boss card, on which 'even Eris, Goddess of Chaos' wants nothing to do with the collective (B1 ch. 25, B1 ch. 34). The rule is Mordecai's, said carefully: 'Grull isn't a real god. There are no real gods in this game […] There are no gods here. Just those who pay for the privilege' (B1 ch. 25). Zev adds the price: a hostile government can 'spring for a deity sponsorship this season' (B1 ch. 44). Prince Maestro names the Celestial Ascendancy as a season segment, like Faction Wars, that the Squim Conglomerate's Battle Royale lacks (B1 ch. 43).
See also the gods (the mechanic, traced from book 1), sponsorship.