Chapter 12 of 48 · Book 1, Dungeon Crawler Carl
Chapter 12 — Six tiers of bosses
Book: Dungeon Crawler Carl · Part: The First Floor · Previous: Chapter 11 — The Hoarder · Next: Chapter 13 — Rebecca W · Floor: Floor 1 — The Tutorial · Series: the series
Opening
“Explain these bosses to me,” I asked Mordecai.
Summary
Debrief with a hungover Mordecai: six tiers of bosses (Neighborhood, Borough, City, Province, Country, Floor), persistent boss loot, the bronze star now after their names. 'There will be a lot of […] recycling.' Carl asks whether the bosses will always be people from his world and does not get a clean answer.
Boxes: Donut applies a spellbook without reading it (Torch) and is furious; Carl gets the Tome of Wisp Armor, five sticks of dynamite, and the Enchanted Spiked Kneepads of the Shade Gnoll Riot Forces — still not pants. Mordecai mentions the after-show that interviews boss-killers, and Donut's eyes go wide.
Characters
- Mordecai — Explains bosses, boxes, and the interview show.
- Carl — Kneepads; Iron Punch; wants something to protect his fists.
- Princess Donut — Torch spell by accident; 'Carl, we need on that show.'
Locations
- Tutorial guilds — The guild room near the Hoarder's neighbourhood.
Motifs
- The mobs are victims — 'recycling… from previous iterations of the game'
- The show — The hosted special with contestant profiles.
- Loot boxes — Seven boxes, one good pair of kneepads.