Place · Book 3, The Dungeon Anarchist's Cookbook
The trainyards
Station and Repair Hubs A to Q, one per instance, on the rim of the map: engines behind a fence, a turntable, watchtowers, a brutalist substation where conductors and porters queue for trains that no longer come. The ghoul conveyor empties into them; by the time the party drives in, the fence is down. Yard E later holds a city-boss mimic and a god.
Segment appearances
- Chapter 14 — Stealing the Nightmare Express
- Chapter 15 — The Abyss
- Chapter 16 — Babababoons
- Chapter 17 — Station and Repair Hub E
- Chapter 18 — The PVP coupon
- Chapter 19 — Frank Q at the bar
- Chapter 21 — Brynhild's Daughters
- Chapter 22 — The kebab plan
- Chapter 25 — Seven hundred hats
- Chapter 26 — Growler Gary
- Chapter 27 — Physical
- Chapter 28 — Plan C
- Chapter 29 — The Bolt of Ophiotaurus
- Chapter 31 — The Iron Tangle, signing off
- Chapter 32 — Prepotente
- Chapter 33 — Death Challenge
- Chapter 34 — Tizquick and Brandy
Arc
Yard E through the portal: Service Bay 32, Widget's chain, a turntable Donut spins, a fence that falls and a substation on fire (ch. 17). Yard D for Meadow Lark by conveyor, Yard H, through the abyss portal, for Bautista's crawlers once Carl rescues them, Yard M where a group rights a flipped cart, and Yard Q, where the cart they missed was tuned (ch. 19, ch. 27, ch. 28). Yard E again at the end: a mimic in the middle, crawlers trapped in the building and a train car, mantaurs at the employee line, and the Death Challenge (ch. 32, ch. 33).