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Motif · from book 1

The Syndicate

The interstellar government that owns Dungeon Crawler World and licenses seasons to corporations like Borant; the source of the rules, the common language everyone is suddenly speaking, and — according to a first-floor tutorial guide — the seeding of Earth's culture from outside long before the collapse.

First appears: Book 1

Series arc

Through book 1

The owner. Book 1's one large claim about it — that it seeded human culture from outside, which is why tusklings wear tuxedos (B1 ch. 27) — is made second-hand and left standing.

Open threads

Status is open or resolved; the chapter after it is the last one that moved the thread.

Thread Opened Status
Borant's bankruptcy and the Valtay fleet at the door B1 ch. 36 open — Mordecai's whispered politics; Odette: the next season is the Valtay's.

All threads: Open threads.

Where they appear

Book Chapters they are in (of the book's) Where
1 — Dungeon Crawler Carl 16/48 1, 3–4, 9, 14, 20, 27–29, 32–33, 36, 39, 42–44 · the book's own page

By book

The Syndicate in book 1 — Dungeon Crawler Carl

The first voice: the planet seized under Syndicate rules, Borant its regent (ch. 1). Mordecai explains it as the government that owns the game and licenses seasons (ch. 4); Lexis, that it owns the main program and permits private ones (ch. 28); Mistress Tiatha, via Brandon, that it seeded human culture from outside so the tusklings could wear tuxedos (ch. 27). Odette adds that the mud-skipper slur was nearly listed as hate speech (ch. 29); Zev, that Syndicate-member productions cannot be refused (ch. 44).