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Motif · from book 1

The clock

The countdown in the corner of every crawler's vision: 'Time to Level Collapse', five days on the first floor, read out by the system at the head of chapters and by Carl whenever he has to choose. On the second floor a second timer appears beneath it, counting down to the closing of the safe rooms an hour before collapse, and Carl waits for the level timer to reach six hours before he takes the stairs.

First appears: Book 1

Series arc

Through book 6

'Time to Level Collapse: 21 Days' over 'Time until Phase Two: 14 Days', with the rule that an unfilled squad 'will be filled randomly' when the second runs out (B6 ch. 1). Phase two is read down — eight days, one hour (B6 ch. 20); 40 hours, and the teleport 'When the timer hits 12:01 AM on December 24th, regardless of where you are or what you're doing' (B6 ch. 27); Six hours (B6 ch. 30) — then the floor's: 6 days, 22 hours (B6 ch. 38), 4 Days and 17 Hours (B6 ch. 52), 4 days, 12 hours (B6 ch. 57). The Amayon quest timer, set at ten minutes (B6 ch. 66), stops 'with just two seconds left' when Paz Lo slays the goddess Ysalte, not because of anything Carl did (B6 ch. 69); then Amayon's ascension gets a thirty-minute timer of its own: 'When that timer reaches zero, the heavens above you will open, and all living things and items and structures will be sucked upward into the portal' (B6 ch. 72).

Through book 1

'Time to Level Collapse: Five days' on the first screen (B1 ch. 2), and Mordecai's rule that the clock only starts 'until the previous floor collapses' and grows by about five days a floor (B1 ch. 4). The system reads it at the head of chapters — four days, 20 hours (B1 ch. 8); 47 hours (B1 ch. 21); 6 hours 30 minutes (B1 ch. 26) — and 'the timer finally ran out' as the next episode premieres, 700,000 dead in the second the floor goes (B1 ch. 31). The second floor gets six days, not the ten Mordecai predicted (B1 ch. 31) — five days and ten hours on the next morning's screen (B1 ch. 32); 'You said it'd probably be ten days, but it's six' (B1 ch. 35); a second timer, Time to Safe Room Closure, appears an hour ahead of it (B1 ch. 39); and the party carves toward the stairwell at ten hours and waits for six (B1 ch. 47).

Through book 2

'We only had eight days to complete this next level' — and Mordecai's forecast: 'If they keep this up, the sixth floor is only going to be open 11 or 12 days. The factions are going to be pissed. It's usually open for 30' (B2 ch. 2). The system reads 6 days, 23 hours (B2 ch. 8), 5 days, 10 hours (B2 ch. 13) and 3 days, 16 hours (B2 ch. 18); Carl asks what a short floor means for the Over City's natives when it collapses (B2 ch. 7).

Through book 3

Ten days for the fourth floor (B3 ch. 1) and a rule for this level only: 'You may not go down early this level. The stairwells will open six hours prior to collapse, and that's it' (B3 ch. 3). Brandon's last message is timed against it — 'The floor timer is down to ten minutes, and that stairwell is twenty minutes away' (B3 ch. 3). The readings run 8 days and 18 hours (B3 ch. 7) to 3 days, 3 hours (B3 ch. 25) to 17 hours, with a second timer, 'Time to the Opening of the Stairwells: 11 Hours', below it (B3 ch. 32), and Five Hours as the party runs (B3 ch. 34).

Through book 4

Fifteen days (B4 ch. 1); 13 days, 13 hours (B4 ch. 8); 10 Days and 4 Hours (B4 ch. 17); then 4 Days and 22 Hours when the interface comes back after Loita (B4 ch. 20) and 'just over four and a half days' when Carl checks it (B4 ch. 23). The last day is read to the minute: 7 hours, and 'Two seconds after it hit six hours until level collapse, phase three would be implemented' (B4 ch. 33); five hours, 30 minutes; 1 hour; 21 minutes (B4 ch. 34).

Through book 5

Two clocks from the first line: 'Time to Level Collapse: 17 Days' and 'Time Until the Hunt Begins: 30 Hours' (B5 ch. 1), the hunt's read down through 21 hours (B5 ch. 4) to 3.5 hours (B5 ch. 9). The floor's runs 11 days 8 hours (B5 ch. 24), Six days, fifteen hours (B5 ch. 48), Five days and 21 hours (B5 ch. 52); a third clock counts to the masquerade — 70 hours (B5 ch. 56), 62 hours (B5 ch. 59), 60, then 10 against 'One day, 10 hours' (B5 ch. 60), 1 hour against 31 (B5 ch. 64). Prepotente refuses to wait for six hours before the stairs (B5 ch. 77), and the seventh floor opens on 20 Days (B5 ch. 78).

Where they appear

Book Chapters they are in (of the book's) Where
1 — Dungeon Crawler Carl 14/48 2–3, 8, 10, 15, 19, 21, 26, 31–32, 38–39, 41, 44 · the book's own page
2 — Carl's Doomsday Scenario 3/26 Ch. 8, Ch. 13, Ch. 18 · the book's own page
3 — The Dungeon Anarchist's Cookbook 12/35 1, 3, 7, 13–14, 19, 21, 25, 27, 29, 32, 34 · the book's own page
4 — The Gate of the Feral Gods 9/35 1, 8, 17, 20, 23, 28, 32–34 · the book's own page
5 — The Butcher's Masquerade 11/78 1, 4, 9, 24, 48, 52, 59–60, 63–64, 78 · the book's own page
6 — The Eye of the Bedlam Bride 7/74 Ch. 1, Ch. 20, Ch. 27, Ch. 30, Ch. 38, Ch. 52, Ch. 57 · the book's own page

By book

The clock in book 1 — Dungeon Crawler Carl

'Time to Level Collapse: Five days' on the first screen (ch. 2), and Mordecai's rule that the clock only starts 'until the previous floor collapses' and grows by about five days a floor (ch. 4). The system reads it at the head of chapters — four days, 20 hours (ch. 8); 47 hours (ch. 21); 6 hours 30 minutes (ch. 26) — and 'the timer finally ran out' as the next recap premieres, 700,000 dead in the second the floor goes (ch. 31). The second floor gets six days, not the ten Mordecai predicted (ch. 31) — five days and ten hours on the next morning's screen (ch. 32); 'You said it'd probably be ten days, but it's six' (ch. 35); a second timer, Time to Safe Room Closure, appears an hour ahead of it (ch. 39); and the party carves toward the stairwell at ten hours and waits for six (ch. 47).

The clock in book 2 — Carl's Doomsday Scenario

'We only had eight days to complete this next level' — and Mordecai's forecast: 'If they keep this up, the sixth floor is only going to be open 11 or 12 days. The factions are going to be pissed. It's usually open for 30' (ch. 2). The system reads 6 days, 23 hours (ch. 8), 5 days, 10 hours (ch. 13) and 3 days, 16 hours (ch. 18); Carl asks what a short floor means for the Over City's natives when it collapses (ch. 7).

The clock in book 3 — The Dungeon Anarchist's Cookbook

Ten days for the fourth floor (ch. 1) and a rule for this level only: 'You may not go down early this level. The stairwells will open six hours prior to collapse, and that's it' (ch. 3). Brandon's last message is timed against it — 'The floor timer is down to ten minutes, and that stairwell is twenty minutes away' (ch. 3). The readings run 8 days and 18 hours (ch. 7) to 3 days, 3 hours (ch. 25) to 17 hours, with a second timer, 'Time to the Opening of the Stairwells: 11 Hours', below it (ch. 32), and Five Hours as the party runs (ch. 34).

The clock in book 4 — The Gate of the Feral Gods

Fifteen days (ch. 1); 13 days, 13 hours (ch. 8); 10 Days and 4 Hours (ch. 17); then 4 Days and 22 Hours when the interface comes back after Loita (ch. 20) and 'just over four and a half days' when Carl checks it (ch. 23). The last day is read to the minute: 7 hours, and 'Two seconds after it hit six hours until level collapse, phase three would be implemented' (ch. 33); five hours, 30 minutes; 1 hour; 21 minutes (ch. 34).

The clock in book 5 — The Butcher's Masquerade

Two clocks from the first line: 'Time to Level Collapse: 17 Days' and 'Time Until the Hunt Begins: 30 Hours' (ch. 1), the hunt's read down through 21 hours (ch. 4) to 3.5 hours (ch. 9). The floor's runs 11 days 8 hours (ch. 24), Six days, fifteen hours (ch. 48), Five days and 21 hours (ch. 52); a third clock counts to the masquerade — 62 hours (ch. 59), 60 hours, then 10 against 'One day, 10 hours' (ch. 60), 1 hour against 31 (ch. 64). Prepotente refuses to wait for six hours before the stairs (ch. 77), and the seventh floor opens on 20 Days (epilogue).

The clock in book 6 — The Eye of the Bedlam Bride

'Time to Level Collapse: 21 Days' over 'Time until Phase Two: 14 Days', with the rule that an unfilled squad 'will be filled randomly' when the second runs out (ch. 1). Phase two is read down — eight days, one hour (ch. 20); 40 hours, and the teleport 'When the timer hits 12:01 AM on December 24th, regardless of where you are or what you're doing' (ch. 27); Six hours (ch. 30) — then the floor's: 6 days, 22 hours (ch. 38), 4 Days and 17 Hours (ch. 52), 4 days, 12 hours (ch. 57). The Amayon quest timer, set at ten minutes (ch. 66), stops 'with just two seconds left' when Paz Lo slays the goddess Ysalte, not because of anything Carl did (ch. 69); then Amayon's ascension gets a thirty-minute timer of its own: 'When that timer reaches zero, the heavens above you will open, and all living things and items and structures will be sucked upward into the portal' (ch. 72).