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Motif · from book 1

The Entering notices

The » Entering … notices: the dungeon's own itinerary, which in the first book announces a single arrival, 'Entering Safe Room', on the first floor.

First appears: Book 1

Series arc

Through book 7

Twenty-six: 'Larracos, City of Dreams' (B7 ch. 1) and, when Carl returns to the besieged city late in the war, 'Larracos. City of Broken Dreams' (B7 ch. 70); the hangar of Party Planner (B7 ch. 6); the Headlamp Colonnade (B7 ch. 8); the Princess Posse Base Camp, the Fortress of Unyielding Power and Authority and its Flag Room (B7 ch. 12, B7 ch. 13, B7 ch. 14); the headquarters and Throne Room of the Prism (B7 ch. 25, B7 ch. 26); the Temple of The Dagda, Club Vanquisher, the Temple of Khepri, the Calligrapher's Guild (B7 ch. 50, B7 ch. 52, B7 ch. 55); the realms of the Bone Clan and the Reavers, the territory and the Castle of the Madness (B7 ch. 59, B7 ch. 61, B7 ch. 63, B7 ch. 67); Shanty Town and the Nest Tower (B7 ch. 71); the Outreach Guild (B7 ch. 88).

Through book 1

One notice on the first two floors, 'Entering Safe Room', the first safe room found (B1 ch. 9), the only such notice in the book.

Through book 2

Two: 'Entering Shop' (B2 ch. 14) and 'Entering the Desperado Club' (B2 ch. 15).

Through book 3

Eight: 'The Royal Palace of Princess Donut' (B3 ch. 3, B3 ch. 21); an Employee Break Room (B3 ch. 5); the Nightmare Express (B3 ch. 14); Abyss Station and the Abyss (B3 ch. 15); Station and Repair Hub E (B3 ch. 17); Trainyard E (B3 ch. 33).

Through book 4

Seven: 'Entering Bubble #543 out of 1172. Air Quadrant' (B4 ch. 1); the Desperado Club (B4 ch. 19); the Sandcastle of the Mad Dune Mage (B4 ch. 21); the Akula (B4 ch. 25); the Lacuna (B4 ch. 30); the land quadrant of the Soulless Prophet (B4 ch. 31); the All-Seeing Spleen (B4 ch. 32).

Through book 5

Nineteen: the Staging Area (B5 ch. 1); the Selva and a Medium Dryad Settlement (B5 ch. 2); Zockau (B5 ch. 5); a Large Ursine Settlement (B5 ch. 10); Security Checkpoint and the Production Facility (B5 ch. 17, B5 ch. 30, B5 ch. 40); Alucarda and the Temple of Diwata (B5 ch. 29, B5 ch. 35); Prepotente Town Number Four (B5 ch. 39); Ballroom A (B5 ch. 66); Pole Position Chamber (B5 ch. 78).

Through book 6

Twenty: 'El Capitolio Nacional de Cuba' (B6 ch. 1); Old Havana (B6 ch. 4); the Mock Battle Arena (B6 ch. 9, B6 ch. 28); La Iglesia de los Olvidados (B6 ch. 14); Club Vanquisher's entrance temple, the Temple of Yemaya, and 'Club Vanquisher. Members Only' (B6 ch. 15, B6 ch. 18); the Emberus High Temple of the Ending Sun (B6 ch. 18); the Penis Parade and the Guild of Suffering (B6 ch. 23); Monroe County, Florida, and Dallas County, Iowa (B6 ch. 38, B6 ch. 41); Iglesia San Hilarion (B6 ch. 52); Havana (B6 ch. 20, B6 ch. 58).

Where they appear

Book Chapters they are in (of the book's) Where
1 — Dungeon Crawler Carl 1/48 Ch. 9 · the book's own page
2 — Carl's Doomsday Scenario 2/26 Ch. 14, Ch. 15 · the book's own page
3 — The Dungeon Anarchist's Cookbook 7/35 Ch. 3, Ch. 5, Ch. 14, Ch. 15, Ch. 17, Ch. 21, Ch. 33 · the book's own page
4 — The Gate of the Feral Gods 7/35 Ch. 1, Ch. 19, Ch. 21, Ch. 25, Ch. 30, Ch. 31, Ch. 32 · the book's own page
5 — The Butcher's Masquerade 14/78 1–2, 5, 10, 17, 29–30, 35, 39–40, 45, 58, 66, 78 · the book's own page
6 — The Eye of the Bedlam Bride 17/74 1, 4, 9–10, 14–15, 18, 20–23, 28, 38, 41, 51–52, 58 · the book's own page
7 — This Inevitable Ruin 23/89 0–1, 6, 8, 12–14, 19, 21, 25–26, 35, 41, 50, 52, 55, 59, 61, 63, 67, 70–71, 88 · the book's own page

By book

The Entering notices in book 1 — Dungeon Crawler Carl

One notice on the first two floors, 'Entering Safe Room', the first safe room found (ch. 9), the only such notice in the book.

The Entering notices in book 2 — Carl's Doomsday Scenario

Two: 'Entering Shop' (ch. 14) and 'Entering the Desperado Club' (ch. 15).

The Entering notices in book 3 — The Dungeon Anarchist's Cookbook

Eight: 'The Royal Palace of Princess Donut' (ch. 3, ch. 21); an Employee Break Room (ch. 5); the Nightmare Express (ch. 14); Abyss Station and the Abyss (ch. 15); Station and Repair Hub E (ch. 17); Trainyard E (ch. 33).

The Entering notices in book 4 — The Gate of the Feral Gods

Seven: 'Entering Bubble #543 out of 1172. Air Quadrant' (ch. 1); the Desperado Club (ch. 19); the Sandcastle of the Mad Dune Mage (ch. 21); the Akula (ch. 25); the Lacuna (ch. 30); the land quadrant of the Soulless Prophet (ch. 31); the All-Seeing Spleen (ch. 32).

The Entering notices in book 5 — The Butcher's Masquerade

Nineteen: the Staging Area (ch. 1); the Selva and a Medium Dryad Settlement (ch. 2); Zockau (ch. 5); a Large Ursine Settlement (ch. 10); Security Checkpoint and the Production Facility (ch. 17, ch. 30, ch. 40); Alucarda and the Temple of Diwata (ch. 29, ch. 35); Prepotente Town Number Four (ch. 39); Ballroom A (ch. 66); Pole Position Chamber (epilogue).

The Entering notices in book 6 — The Eye of the Bedlam Bride

Twenty: 'El Capitolio Nacional de Cuba' (ch. 1); Old Havana (ch. 4); the Mock Battle Arena (ch. 9, ch. 28); La Iglesia de los Olvidados (ch. 14); Club Vanquisher's entrance temple, the Temple of Yemaya, and 'Club Vanquisher. Members Only' (ch. 15, ch. 18); the Emberus High Temple of the Ending Sun (ch. 18); the Penis Parade and the Guild of Suffering (ch. 23); Monroe County, Florida, and Dallas County, Iowa (ch. 38, ch. 41); Iglesia San Hilarion (ch. 52); Havana (ch. 20, ch. 58).

The Entering notices in book 7 — This Inevitable Ruin

Twenty-six: 'Larracos, City of Dreams' (ch. 1) and, when Carl returns to the besieged city late in the war, 'Larracos. City of Broken Dreams' (ch. 70); the hangar of Party Planner (ch. 6); the Headlamp Colonnade (ch. 8); the Princess Posse Base Camp, the Fortress of Unyielding Power and Authority and its Flag Room (ch. 12, ch. 13, ch. 14); the headquarters and Throne Room of the Prism (ch. 25, ch. 26); the Temple of The Dagda, Club Vanquisher, the Temple of Khepri, the Calligrapher's Guild (ch. 50, ch. 52, ch. 55); the realms of the Bone Clan and the Reavers, the territory and the Castle of the Madness (ch. 59, ch. 61, ch. 63, ch. 67); Shanty Town and the Nest Tower (ch. 71); the Outreach Guild (epilogue).