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Motif · from book 1

Warnings

The system's » Warning: lines, from 'level timers are still active' in the first tutorial guild to 'The cages will permanently close in thirty seconds' in Ralph's boss room on the second floor: the rules read out as they bite, and the AI's temper in them.

First appears: Book 1

Series arc

Through book 5

Nineteen: 'You may not use your inventory in this area' (B5 ch. 1); a troublemaker's brand, twice (B5 ch. 10, B5 ch. 45); guards who need not obey the town's leader (B5 ch. 11); 'This Temple has been Desecrated' (B5 ch. 35); 'Don't let Diwata see you. Ever' (B5 ch. 36), and then 'Diwata has marked you for death. You are being hunted. They know where you are' (B5 ch. 61); 'Your blood has been set to boil' (B5 ch. 58); the ballroom sealed (B5 ch. 72); 'This crawler is deceased. They have been removed from your address book' (B5 ch. 73); 'Apito has turned her back. The seal has been broken. The Butcher's Masquerade has failed to cast' (B5 ch. 74); parties split into squads of five (B5 ch. 78).

Through book 1

Ten in the » Warning: form on the first two floors, besides the crown's shouted warning that wearing it places the wearer in the Blood Sultanate's royal line of succession (B1 ch. 7) — the rules read as they bite: 'level timers are still active' (B1 ch. 3); a Desperado Pass 'negates the ability to obtain a Vanquisher pass' (B1 ch. 19); a weapon with 'a 1.5% chance to transfigure your target into the deity himself' (B1 ch. 25); 'All of these enhancements require you to remain barefoot' (B1 ch. 30); 'You've been infected with the Taint' (B1 ch. 32); no weapons in the presence of Admins, on pain of 'immediate execution', twice (B1 ch. 35, B1 ch. 44); 'The cages will permanently close in thirty seconds. Translation: hurry the hell up' (B1 ch. 46); and the last, that the AI has deemed all unsanctioned communication devices illegal (B1 ch. 47).

Through book 2

Eight, and an all-caps ninth: 'scary-ass mobs are immune to Fear effects' (B2 ch. 4); a fairy-class NPC who inflicts 20% more damage because of Carl's goblin pass (B2 ch. 6); a Scroll of Upgrade with 'a short shelf life' (B2 ch. 13); a ghost-class mob 'only injured with magic or magical items' (B2 ch. 16); 'You have been branded as a troublemaker at this settlement. Guards will now attack you on sight' (B2 ch. 20); an award given once — 'Nobody likes cockblocks' (B2 ch. 22); an event quest with sixty seconds to reach a saferoom, and a case with a 1.5% chance of Sheol Fire (B2 ch. 24); 'This item can no longer be stabilized' (B2 ch. 25).

Through book 3

Sixteen: 'This isn't Dr. Phil. Pick your prize' (B3 ch. 7); a pill that 'will cause a permanent change to your brain', and communication upgrades disabled in the dungeon (B3 ch. 13); the wrong side of a portal, and keys that must be held outside inventory (B3 ch. 15, B3 ch. 16); a mob 'suffering from the DTs', stage two and then three (B3 ch. 16, B3 ch. 27); 'You have a dick' (B3 ch. 24); 'This message is from a deceased crawler' (B3 ch. 27); 'This is a deity. He is invulnerable on this floor', and a splitter (B3 ch. 33).

Through book 4

Twenty-three: a quadrant sealed until a castle is liberated (B4 ch. 1); an Extinction Sigil that makes lizard-class enemies hit harder — 'That's what you get for killing so many poor, innocent monsters' (B4 ch. 2, B4 ch. 3); 'Your oxygen levels are low. In case you're wondering, yes, you do need that stuff', and at depth 'your health will decrease by two percent per second' (B4 ch. 22, B4 ch. 27); an item 'no longer eligible to be held in inventory' (B4 ch. 24); messages from deceased crawlers, three of them (B4 ch. 27, B4 ch. 29); 'Killing a god may have some unintended consequences for all crawlers' and 'You are out of ink' (B4 ch. 32); 'All access to Safe Rooms is now closed' (B4 ch. 34).

Where they appear

Book Chapters they are in (of the book's) Where
1 — Dungeon Crawler Carl 9/48 3, 19, 25, 30, 32, 35, 44, 46–47 · the book's own page
2 — Carl's Doomsday Scenario 7/26 Ch. 4, Ch. 13, Ch. 16, Ch. 20, Ch. 22, Ch. 24, Ch. 25 · the book's own page
3 — The Dungeon Anarchist's Cookbook 10/35 7, 13, 15–16, 24–27, 29, 33 · the book's own page
4 — The Gate of the Feral Gods 16/35 1–3, 8–9, 11, 13, 18, 22, 24, 27–29, 31–32, 34 · the book's own page
5 — The Butcher's Masquerade 16/78 1–2, 10–11, 23, 27, 35–36, 43, 45, 58, 61, 72–74, 78 · the book's own page

By book

Warnings in book 1 — Dungeon Crawler Carl

Ten in the » Warning: form on the first two floors, besides the crown's shouted warning that wearing it places the wearer in the Blood Sultanate's royal line of succession (ch. 7) — the rules read as they bite: 'level timers are still active' (ch. 3); a Desperado Pass 'negates the ability to obtain a Vanquisher pass' (ch. 19); a weapon with 'a 1.5% chance to transfigure your target into the deity himself' (ch. 25); 'All of these enhancements require you to remain barefoot' (ch. 30); 'You've been infected with the Taint' (ch. 32); no weapons in the presence of Admins, on pain of 'immediate execution', twice (ch. 35, ch. 44); 'The cages will permanently close in thirty seconds. Translation: hurry the hell up' (ch. 46); and the last, that the AI has deemed all unsanctioned communication devices illegal (ch. 47).

Warnings in book 2 — Carl's Doomsday Scenario

Eight, and an all-caps ninth: 'scary-ass mobs are immune to Fear effects' (ch. 4); a fairy-class NPC who inflicts 20% more damage because of Carl's goblin pass (ch. 6); a Scroll of Upgrade with 'a short shelf life' (ch. 13); a ghost-class mob 'only injured with magic or magical items' (ch. 16); 'You have been branded as a troublemaker at this settlement. Guards will now attack you on sight' (ch. 20); an award given once — 'Nobody likes cockblocks' (ch. 22); an event quest with sixty seconds to reach a saferoom, and a case with a 1.5% chance of Sheol Fire (ch. 24); 'This item can no longer be stabilized' (ch. 25).

Warnings in book 3 — The Dungeon Anarchist's Cookbook

Sixteen: 'This isn't Dr. Phil. Pick your prize' (ch. 7); a pill that 'will cause a permanent change to your brain', and communication upgrades disabled in the dungeon (ch. 13); the wrong side of a portal, and keys that must be held outside inventory (ch. 15, ch. 16); a mob 'suffering from the DTs', stage two and then three (ch. 16, ch. 27); 'You have a dick' (ch. 24); 'This message is from a deceased crawler' (ch. 27); 'This is a deity. He is invulnerable on this floor', and a splitter (ch. 33).

Warnings in book 4 — The Gate of the Feral Gods

Twenty-three: a quadrant sealed until a castle is liberated (ch. 1); an Extinction Sigil that makes lizard-class enemies hit harder — 'That's what you get for killing so many poor, innocent monsters' (ch. 2, ch. 3); 'Your oxygen levels are low. In case you're wondering, yes, you do need that stuff', and at depth 'your health will decrease by two percent per second' (ch. 22, ch. 27); an item 'no longer eligible to be held in inventory' (ch. 24); messages from deceased crawlers, three of them (ch. 27, ch. 29); 'Killing a god may have some unintended consequences for all crawlers' and 'You are out of ink' (ch. 32); 'All access to Safe Rooms is now closed' (ch. 34).

Warnings in book 5 — The Butcher's Masquerade

Nineteen: 'You may not use your inventory in this area' (ch. 1); a troublemaker's brand, twice (ch. 10, ch. 45); guards who need not obey the town's leader (ch. 11); 'This Temple has been Desecrated' (ch. 35); 'Don't let Diwata see you. Ever' (ch. 36), and then 'Diwata has marked you for death. You are being hunted. They know where you are' (ch. 61); 'Your blood has been set to boil' (ch. 58); the ballroom sealed (ch. 72); 'This crawler is deceased. They have been removed from your address book' (ch. 73); 'Apito has turned her back. The seal has been broken. The Butcher's Masquerade has failed to cast' (ch. 74); parties split into squads of five (epilogue).