Place · Book 1, Dungeon Crawler Carl
The Dungeon
The eighteen-floor structure that replaces the surface of the Earth at 2:23 in the morning, into which some thirteen million people descend: a maze of quadrant-sized squares, safe rooms, tutorial guilds and boss lairs, run as a broadcast for an interstellar audience and collapsing a floor at a time on a timer.
Segment appearances
- Chapter 1 — The transformation
- Chapter 2 — The staircase
- Chapter 3 — Da Tutorial Guild
- Chapter 4 — The character sheet
- Chapter 5 — Inventory and the ratings panel
- Chapter 6 — Donut talks
- Chapter 7 — The Royal Court
- Chapter 8 — Rats and Scatterers
- Chapter 9 — The Polish McDonald's
- Chapter 10 — 4,148,111
- Chapter 12 — Six tiers of bosses
- Chapter 14 — The premiere
- Chapter 15 — Mapping the first floor
- Chapter 18 — The blast
- Chapter 20 — Frank Q
- Chapter 21 — Bitchmeat!
- Chapter 22 — The encampment
- Chapter 23 — Painting over the signs
- Chapter 25 — No gods here
- Chapter 26 — Six and a half hours
- Chapter 27 — After the arena
- Chapter 28 — The green room
- Chapter 29 — Odette off air
- Chapter 30 — Floor two
- Chapter 32 — The pedicure kit
- Chapter 35 — Dragged out by a cat
- Chapter 36 — Zev
- Chapter 37 — The janitors
- Chapter 38 — The Rage Elemental
- Chapter 39 — The recap
- Chapter 40 — Bomb Chicken
- Chapter 41 — People buckets
- Chapter 42 — The Maestro's show
- Chapter 43 — The Maestro explains himself
- Chapter 44 — What Donut overheard
- Chapter 45 — The kobold boss chamber
- Chapter 46 — The dungeon groans
- Chapter 47 — 124.8 trillion
- Epilogue — Epilogue: Odette's couch
Arc
Named and explained in the first three chapters: eighteen floors under the surface, the first three a tutorial designed to drown crawlers in loot and kill them, floors collapsing on a timer (ch. 1–ch. 3); just under 13 million entering, and under 10 million left when it seals (ch. 4). The first floor is a condensed Seattle in a grid of squares (ch. 15); the second is cinderblock and grubs (ch. 30); the third onward, everyone says, is where it gets strange. Zev's parting hint (ch. 44): floors three, six, nine, twelve, fifteen and eighteen exist at once and are one linked setting.