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Motif · from book 1

Warnings

The system's » Warning: lines, from 'level timers are still active' in the first tutorial guild to 'The cages will permanently close in thirty seconds' in Ralph's boss room on the second floor: the rules read out as they bite, and the AI's temper in them.

First appears: Book 1

Series arc

Through book 7

Fifty-six for the war: items from the memory simulation removed, the Ceasefire's sixty hours, 'Your army is at suboptimal force levels', 'You have no officers in your army!', the Bone Clan's truce with the Operatics (B7 ch. 1); six on the tiara's pillow (B7 ch. 3); a pet that will not regenerate below level 5 (B7 ch. 5); airships that may not be allowed on future floors (B7 ch. 6); a red alert incursion (B7 ch. 12); a pet suffering from the Gurgles, Insanity, 'Not Just Rabies, but Eat-Your-Face-Off-Rabies' and a Truck Stop Boner Pill (B7 ch. 21); 'You are giving unauthorized information to the crawlers' (B7 ch. 26); 'You are trespassing in a temple' and 'You have been marked for death by Khepri' (B7 ch. 52); 'A Mantaur Mosh Pit is about to form' (B7 ch. 55); 'Open Hostilities begin in 40 minutes' (B7 ch. 58); messages to unaffiliated crawlers logged for an adjutant, and 'This is still cheating, you clown' (B7 ch. 64, B7 ch. 67); four on the Madness's dead man's switch (B7 ch. 68); 'This city is under siege', a tower's Inexorable skill, the Nest Tower at 25% and 10% (B7 ch. 70, B7 ch. 71, B7 ch. 73); ink that will not fade, 'Not even distance or time or the death of a star' (B7 ch. 75); 'Emberus will destroy the 9th floor in three minutes' (B7 ch. 87).

Through book 1

Ten in the » Warning: form on the first two floors, besides the crown's shouted warning that wearing it places the wearer in the Blood Sultanate's royal line of succession (B1 ch. 7) — the rules read as they bite: 'level timers are still active' (B1 ch. 3); a Desperado Pass 'negates the ability to obtain a Vanquisher pass' (B1 ch. 19); a weapon with 'a 1.5% chance to transfigure your target into the deity himself' (B1 ch. 25); 'All of these enhancements require you to remain barefoot' (B1 ch. 30); 'You've been infected with the Taint' (B1 ch. 32); no weapons in the presence of Admins, on pain of 'immediate execution', twice (B1 ch. 35, B1 ch. 44); 'The cages will permanently close in thirty seconds. Translation: hurry the hell up' (B1 ch. 46); and the last, that the AI has deemed all unsanctioned communication devices illegal (B1 ch. 47).

Through book 2

Eight, and an all-caps ninth: 'scary-ass mobs are immune to Fear effects' (B2 ch. 4); a fairy-class NPC who inflicts 20% more damage because of Carl's goblin pass (B2 ch. 6); a Scroll of Upgrade with 'a short shelf life' (B2 ch. 13); a ghost-class mob 'only injured with magic or magical items' (B2 ch. 16); 'You have been branded as a troublemaker at this settlement. Guards will now attack you on sight' (B2 ch. 20); an award given once — 'Nobody likes cockblocks' (B2 ch. 22); an event quest with sixty seconds to reach a saferoom, and a case with a 1.5% chance of Sheol Fire (B2 ch. 24); 'This item can no longer be stabilized' (B2 ch. 25).

Through book 3

Sixteen: 'This isn't Dr. Phil. Pick your prize' (B3 ch. 7); a pill that 'will cause a permanent change to your brain', and communication upgrades disabled in the dungeon (B3 ch. 13); the wrong side of a portal, and keys that must be held outside inventory (B3 ch. 15, B3 ch. 16); a mob 'suffering from the DTs', stage two and then three (B3 ch. 16, B3 ch. 27); 'You have a dick' (B3 ch. 24); 'This message is from a deceased crawler' (B3 ch. 27); 'This is a deity. He is invulnerable on this floor', and a splitter (B3 ch. 33).

Through book 4

Twenty-three: a quadrant sealed until a castle is liberated (B4 ch. 1); an Extinction Sigil that makes lizard-class enemies hit harder — 'That's what you get for killing so many poor, innocent monsters' (B4 ch. 2, B4 ch. 3); 'Your oxygen levels are low. In case you're wondering, yes, you do need that stuff', and at depth 'your health will decrease by two percent per second' (B4 ch. 22, B4 ch. 27); an item 'no longer eligible to be held in inventory' (B4 ch. 24); messages from deceased crawlers, three of them (B4 ch. 27, B4 ch. 29); 'Killing a god may have some unintended consequences for all crawlers' and 'You are out of ink' (B4 ch. 32); 'All access to Safe Rooms is now closed' (B4 ch. 34).

Through book 5

Nineteen: 'You may not use your inventory in this area' (B5 ch. 1); a troublemaker's brand, twice (B5 ch. 10, B5 ch. 45); guards who need not obey the town's leader (B5 ch. 11); 'This Temple has been Desecrated' (B5 ch. 35); 'Don't let Diwata see you. Ever' (B5 ch. 36), and then 'Diwata has marked you for death. You are being hunted. They know where you are' (B5 ch. 61); 'Your blood has been set to boil' (B5 ch. 58); the ballroom sealed (B5 ch. 72); 'This crawler is deceased. They have been removed from your address book' (B5 ch. 73); 'Apito has turned her back. The seal has been broken. The Butcher's Masquerade has failed to cast' (B5 ch. 74); parties split into squads of five (B5 ch. 78).

Through book 6

Fifty-nine, the most of any book, from 'Level Collapse is Imminent' in the prologue (B6 ch. 0). The card game's rules arrive as warnings — consumable cards, cards only the Squad Leader may hold, 'You do not have a full deck' (B6 ch. 4, B6 ch. 9); deities invulnerable on this floor, four times, and a quest 'from a deity you do not worship' (B6 ch. 16, B6 ch. 17, B6 ch. 66); a boon that would make Katia 'a temporary, non-combatant NPC' and one that would disqualify her to the Kinder Facility (B6 ch. 19); the Desperado Club closed with fifteen minutes to exit (B6 ch. 34); a benefactor box 'delivered and seized via Liaison action' (B6 ch. 48); 'Your location has been pinpointed by the Eye in the Sky' (B6 ch. 53); 'Cuba is currently experiencing a Demon Eviction event' (B6 ch. 54); four warnings on one ring of Emberus (B6 ch. 56); the Capitolio stairwell damaged and then 'rendered inaccessible' (B6 ch. 58, B6 ch. 59); a sponsor not inhabiting her deity — 'that's some bad fucking news for you' (B6 ch. 66); three Emergency Action Items (B6 ch. 72).

Where they appear

Book Chapters they are in (of the book's) Where
1 — Dungeon Crawler Carl 9/48 3, 19, 25, 30, 32, 35, 44, 46–47 · the book's own page
2 — Carl's Doomsday Scenario 7/26 Ch. 4, Ch. 13, Ch. 16, Ch. 20, Ch. 22, Ch. 24, Ch. 25 · the book's own page
3 — The Dungeon Anarchist's Cookbook 10/35 7, 13, 15–16, 24–27, 29, 33 · the book's own page
4 — The Gate of the Feral Gods 16/35 1–3, 8–9, 11, 13, 18, 22, 24, 27–29, 31–32, 34 · the book's own page
5 — The Butcher's Masquerade 16/78 1–2, 10–11, 23, 27, 35–36, 43, 45, 58, 61, 72–74, 78 · the book's own page
6 — The Eye of the Bedlam Bride 33/74 0, 2–4, 6, 9–10, 14–19, 22, 26, 28, 34, 40–42, 44, 47–49, 53–56, 58–59, 66, 71–72 · the book's own page
7 — This Inevitable Ruin 28/89 1, 3–7, 12, 21, 24, 26, 30, 40, 51–53, 55, 57–58, 64–65, 67–68, 70–71, 73, 75, 86–87 · the book's own page

By book

Warnings in book 1 — Dungeon Crawler Carl

Ten in the » Warning: form on the first two floors, besides the crown's shouted warning that wearing it places the wearer in the Blood Sultanate's royal line of succession (ch. 7) — the rules read as they bite: 'level timers are still active' (ch. 3); a Desperado Pass 'negates the ability to obtain a Vanquisher pass' (ch. 19); a weapon with 'a 1.5% chance to transfigure your target into the deity himself' (ch. 25); 'All of these enhancements require you to remain barefoot' (ch. 30); 'You've been infected with the Taint' (ch. 32); no weapons in the presence of Admins, on pain of 'immediate execution', twice (ch. 35, ch. 44); 'The cages will permanently close in thirty seconds. Translation: hurry the hell up' (ch. 46); and the last, that the AI has deemed all unsanctioned communication devices illegal (ch. 47).

Warnings in book 2 — Carl's Doomsday Scenario

Eight, and an all-caps ninth: 'scary-ass mobs are immune to Fear effects' (ch. 4); a fairy-class NPC who inflicts 20% more damage because of Carl's goblin pass (ch. 6); a Scroll of Upgrade with 'a short shelf life' (ch. 13); a ghost-class mob 'only injured with magic or magical items' (ch. 16); 'You have been branded as a troublemaker at this settlement. Guards will now attack you on sight' (ch. 20); an award given once — 'Nobody likes cockblocks' (ch. 22); an event quest with sixty seconds to reach a saferoom, and a case with a 1.5% chance of Sheol Fire (ch. 24); 'This item can no longer be stabilized' (ch. 25).

Warnings in book 3 — The Dungeon Anarchist's Cookbook

Sixteen: 'This isn't Dr. Phil. Pick your prize' (ch. 7); a pill that 'will cause a permanent change to your brain', and communication upgrades disabled in the dungeon (ch. 13); the wrong side of a portal, and keys that must be held outside inventory (ch. 15, ch. 16); a mob 'suffering from the DTs', stage two and then three (ch. 16, ch. 27); 'You have a dick' (ch. 24); 'This message is from a deceased crawler' (ch. 27); 'This is a deity. He is invulnerable on this floor', and a splitter (ch. 33).

Warnings in book 4 — The Gate of the Feral Gods

Twenty-three: a quadrant sealed until a castle is liberated (ch. 1); an Extinction Sigil that makes lizard-class enemies hit harder — 'That's what you get for killing so many poor, innocent monsters' (ch. 2, ch. 3); 'Your oxygen levels are low. In case you're wondering, yes, you do need that stuff', and at depth 'your health will decrease by two percent per second' (ch. 22, ch. 27); an item 'no longer eligible to be held in inventory' (ch. 24); messages from deceased crawlers, three of them (ch. 27, ch. 29); 'Killing a god may have some unintended consequences for all crawlers' and 'You are out of ink' (ch. 32); 'All access to Safe Rooms is now closed' (ch. 34).

Warnings in book 5 — The Butcher's Masquerade

Nineteen: 'You may not use your inventory in this area' (ch. 1); a troublemaker's brand, twice (ch. 10, ch. 45); guards who need not obey the town's leader (ch. 11); 'This Temple has been Desecrated' (ch. 35); 'Don't let Diwata see you. Ever' (ch. 36), and then 'Diwata has marked you for death. You are being hunted. They know where you are' (ch. 61); 'Your blood has been set to boil' (ch. 58); the ballroom sealed (ch. 72); 'This crawler is deceased. They have been removed from your address book' (ch. 73); 'Apito has turned her back. The seal has been broken. The Butcher's Masquerade has failed to cast' (ch. 74); parties split into squads of five (epilogue).

Warnings in book 6 — The Eye of the Bedlam Bride

Fifty-nine, the most of any book, from 'Level Collapse is Imminent' in the prologue (ch. 0). The card game's rules arrive as warnings — consumable cards, cards only the Squad Leader may hold, 'You do not have a full deck' (ch. 4, ch. 9); deities invulnerable on this floor, three times, and a quest 'from a deity you do not worship' (ch. 16, ch. 17); a boon that would make Katia 'a temporary, non-combatant NPC' and one that would disqualify her to the Kinder Facility (ch. 19); the Desperado Club closed with fifteen minutes to exit (ch. 34); a benefactor box 'delivered and seized via Liaison action' (ch. 48); 'Your location has been pinpointed by the Eye in the Sky' (ch. 53); 'Cuba is currently experiencing a Demon Eviction event' (ch. 54); four warnings on one ring of Emberus (ch. 56); the Capitolio stairwell damaged and then 'rendered inaccessible' (ch. 58, ch. 59); a fourth deity invulnerable on this floor, and a sponsor not inhabiting her deity — 'that's some bad fucking news for you' (ch. 66); three Emergency Action Items (ch. 72).

Warnings in book 7 — This Inevitable Ruin

Fifty-six for the war: items from the memory simulation removed, the Ceasefire's sixty hours, 'Your army is at suboptimal force levels', 'You have no officers in your army!', the Bone Clan's truce with the Operatics (ch. 1); six on the tiara's pillow (ch. 3); a pet that will not regenerate below level 5 (ch. 5); airships that may not be allowed on future floors (ch. 6); a red alert incursion (ch. 12); a pet suffering from the Gurgles, Insanity, 'Not Just Rabies, but Eat-Your-Face-Off-Rabies' and a Truck Stop Boner Pill (ch. 21); 'You are giving unauthorized information to the crawlers' (ch. 26); 'You are trespassing in a temple' and 'You have been marked for death by Khepri' (ch. 52); 'A Mantaur Mosh Pit is about to form' (ch. 55); 'Open Hostilities begin in 40 minutes' (ch. 58); messages to unaffiliated crawlers logged for an adjutant, and 'This is still cheating, you clown' (ch. 64, ch. 67); four on the Madness's dead man's switch (ch. 68); 'This city is under siege', a tower's Inexorable skill, the Nest Tower at 25% and 10% (ch. 70, ch. 71, ch. 73); ink that will not fade, 'Not even distance or time or the death of a star' (ch. 75); 'Emberus will destroy the 9th floor in three minutes' (ch. 87).