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Floor 10 — Don't Come in Last

A race in seven heats: a conveyance, biological or mechanical; legs from A to B with upgrades; last place loses its containment.

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Book 8 — A Parade of Horribles

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Book 8, chapters 1–87. Don't Come in Last: 5,501 crawlers in 1,800 teams, seven heats of nine, vehicles from a hundred-slot wheel of Earth machines or biological mounts, a different driver every heat, an upgrade per heat and a Golden for a win, the audience choosing the loser's, safe rooms closed until each heat ends. A cul-de-sac of garages under a red sun and a neon town called Hungry Eyes; the Caves of the Screeching Death Manatees, a hail track with kangaroo bosses, a downhill of migrating skulls, a jungle and a water park with a pit stop between, a factory of toddler cocaine and molten steel, and two heats inside an apartment building of what-ifs — three teams to one in the last. A hidden singing guild, a war mage's diner, a Pineapple Cabaret reached by pet carrier and cleaner bot, and Scolopendra's first attack at the final start line. The garage and the cul-de-sac; Hungry Eyes Village; the L’Engle Building; the Gasworks; The arc of the story (book 8).